

They just need to make a really, really expansive world.Īnd the Bard class always has to be in it… xD. I know Pantheon: Rise of the Fallen is trying to do all this, but it’s been sort of stagnated i think (not sure) by the passing of Brad McQuaid (lead dev and one of the original devs for Everquest). I think a lot it would bring back a lot of the social aspects missing in MMOs these days, if they simply made MMOs more like single-player Skyrim games and such except with a more massively-multiplayer component to them. Or maybe we could just have the option of switching between first-person or over-the-shoulder, but limit the view to only those two options. This would be a compromise obviously between First-person mode, and the pure third-person perspective we have currently in most MMOs. I know they initially wanted to do this with Diablo IV, but scrapped it later on (the over-the-shoulder perspective that is).īut for an MMO, it might possibly be a really great idea. It would be kind of cool if Blizzard, one day in their awe-inspired grasp, decided to create a new MMO based upon existing lore (possibly of warcraft?), but instead enforce a over-the-shoulder, perspective where interaction with NPCs and other players take more prominence.
